You will find her in the Market Square, being accosted by Crusaders once again, and in need of rescue. Quite the opposite, being Neutral Good, she is one of the purest and nicest characters in the game. However, this hasn’t made her grow bitter or evil. When she was a child, Crusaders tried to burn her at the stake. This Elf Stigmatized Witch comes with a tragic backstory. She respects strength, and is a great choice for evil-aligned Main Characters. The Neutral Evil counterpart to Lann, Wenduag is a Mongrelman Fighter that likewise specializes in bows and ranged combat. Our Lann or Wenduag guide covers the pros, cons, and ramifications of this choice. At first you will be able to travel with both of them, but soon you will have to make a choice of who you want to stick with. Along with Wenduag, he is also found in the Kanebres underground. He is of Lawful Neutral alignment and his skill with a bow makes him very well suited for most parties. A Mongrelman Zen Archer Monk, Lann is a very sarcastic character. Her alignment is obscured, for reasons you will find out later in the game. The second companion, you will encounter her a short distance away from Seelah. This holy blade can only be wielded by a Paladin and is the ideal weapon for her, especially since it can be upgraded during the course of the game. After you solve the color gem puzzle in the Shield Maze, you will be rewarded with the longsword Radiance. Her Paladin abilities are well suited for combat against demons and other evil creatures. Of course, that also makes her alignment Lawful Good by default. The first companion you will meet in the game in the Kanebres underground, Seelah is a Human Paladin.
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